There is no doubt that it
is difficult to develop Social Network Services that contains large amounts of
Social Media by using traditional techniques with related to processing and
transmitting it in large and Data Base systems for storing it. The rise of
mobile and cloud applications where Social Media are used on is subverting
existing IT management paradigms. The ability to handle large amount of Data – BIG DATA – (Social Media among other)
on a single management console is moving from a nice-to-have solution to a
must-have solution. The demand for collaboration where ever you are from what
ever device you use forces products from complete solutions to point products
having the same availability at a lower cost. One of the issues of working with
social media in a virtualized environment is to have an increased ROI on client virtualization which must be
achievable and measurable. Of course an enterprise company should not approach
client virtualization only due to ROI. Client virtualization makes it much more
beneficial to work a collaborative environment in an operational sense. Enterprise companies
culture become increasingly driven by younger, more connected, collaborative,
and mobile workers. Enterprises which do not build the foundation to support flexible and collaborative computing will find
employees much harder to manage and to an extent, harder to retain in the enterprise.
There are 3 main reasons why Social Media has to be worked in a
virtualized world;
·
The increasing
amount of Data which is used to make Social Media collaboration.
·
The reduced
IT-budgets drives IT cost by enabling IT to work more efficiently, and ensuring
increased collaboration. This means driving the endpoint hardware by extending
the life span of the equipment or repurposing them as virtual machines
endpoints.
·
The Social
Media collaboration demands a more flexible computing to ensure that younger
employees will retain in the enterprise.
Virtualization on various
devices can allow users ubiquitous access to their virtual devices which can
improve overall user satisfaction and increase the Social Media collaboration.
But it is a fact that client virtualization is still in the early phases so if
the enterprises start investing in solutions that can better manage users demand
for faster and easier collaboration, regardless of where they are or what
device they are using in their Social and other communication. Enterprises
failing to participate in the development of a virtualized communication
platform will risk losing their competitive advantage in the long term and in
the short term damage their overall business according to the 3 reasons why
Social Media has to be worked in a virtualized world.